It might not feel terribly true to the spirit of the film, but as a game, Scarface is functional. It's like the makers of the game watched the movie, picked out a few common words that Tony Montana would say (cock-a-roach, balls, f***, chico, and coño), and then set about writing dialogue that uses those words as often as possible. The whole experience feels flat and often self-conscious. Then you basically kill everyone who wronged you, all while talking about the need to have balls. In the game, the shock of losing his empire causes Tony to clean up his act and get off the yayo so he can start dealing again. In the film, you saw Tony Montana grow from a simple refugee to the king of the coke world. But if you can deal with that concept-you'll take control of Montana shortly after the "say hello to my little friend" line and orchestrate his getaway yourself-you'll find a foul-mouthed and bloody adventure that does next to nothing with the characters. It's likely that some fans of the film will never be able to get over that hump and will despise the game for existing in the first place. Rewriting the ending to a movie just so you can justify a sequel is a tough pill to swallow, especially when you're dealing with an ending as memorable as the one in Scarface. Through the power of video game magic, Sierra and Radical Entertainment have teamed up to answer the question: What would have happened to Tony Montana if he had escaped from the mansion? What about his empire? And the video game answer to that question is that he'd lose it all and have to perform a number of Grand Theft Auto-like tasks to get it back. Slight variations on that conversation have probably happened thousands of times since the 1983 release of Scarface, which featured Al Pacino as a tough-talking up-and-coming crime lord who makes a fortune dealing cocaine in Miami, only to lose it all by taking his eye off the ball and becoming way too focused on getting high on his own supply. Too bad they didn't leave it open for a sequel, because the continuing adventures of Tony Montana probably would have been pretty cool.Ĭoke deals and other character interactions are often governed by a golflike meter. Hey, remember the movie Scarface? How about that ending, with Tony Montana taking on an army of thugs with his "little friend" and managing to kill most of them.except for the guy creeping up from behind with a double-barreled shotgun? Guess he didn't see that coming. Scarface - The World is Yours Once you get over the whole rewriting-the-end-of-the-movie thing, Scarface: The World Is Yours is a competent but usually uninteresting action game.
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